Lucid's Dreams
Setting the Stage:
Lucid's Dream is about a stressed-out and anxious high schooler named Lucid who is trying to get all their work done before time runs out; however, on this night, he receives a meditative video that sends him to a world called the Dreamscape, which areas are based on his internal stressors only while they are asleep; his task? To get to the end of his dreams and defeat “stressors”(the enemies of this game) using “weapons” that represent a harmful way to handle their situation or a non-harmful way to handle their situation.
Goal of the game:
Complete the puzzles and defeat the bosses to end your dream.
Controls
W or Up Arrow ---> Move Up
A or Left Arrow ---> Move Left
S or Down Arrow ---> Move Left
D or Right Arrow ----> Move Right
U ----> Switch Weapons
Left Click----> Attack
F ----> Use Shield
Q ----> Dash
I ----> Access Upgrade Menu
Credits
Programming: Xander, Aidan, and Daniel
Music: Darlyn
Narrative: Daniel
Level Art: Original Titleset from Pokemon FireRed, HEAVILY EDITED by Daniel, Aidan, and Richard
Player Character: Darlyn
Cave Boss Art from the Universal LPC Spritesheet Generator (link:https://sanderfrenken.github.io/Universal-LPC-Spritesheet-Character-Generator/#?... )
Weapons and Enemy Art: Tamarion
Status | In development |
Platforms | HTML5 |
Author | Team Baugette |
Genre | Action |
Made with | Unity |